Basically, let’s say, when I try and create a destructible mesh from a barrel (Static Mesh) it will transform the barrel into a cube with the wrong material applied and then the destructible mesh disappears when I fracture it! =/ Does anyone know what I am doing wrong? I constantly have problems with this engine. I’m beginning to think my game will never get made. BTW I’m using UE4 4.24.1. Thanks in advance for any help offered.
I have the exact same issue and I found this: https://www.reddit.com/r/unrealengine/comments/eo3bc9/destructible_mesh_is_broken_in_4241/