Problems to identify collision in SplineComponent in the packaged project.


I am developing a project in which I need to identify the click event on SplineMeshComponent, but these splines are modified during execution time. While I was developing the project, I had no problems listening to the click event, but when I **packaging **the project, apparently, the spline object’s collider is not reconstructed. Is this an error or does the **SplineMeshComponent **not really support changes during runtime?