# Problems setting up input

**URL:** <https://forums.unrealengine.com/t/problems-setting-up-input/297216>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [October 25, 2014, 5:19pm UTC](https://forums.unrealengine.com/t/problems-setting-up-input/297216 "2014-10-25T17:19:36Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![EmmetMozart\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EmmetMozart\_1](https://forums.unrealengine.com/u/EmmetMozart_1)\
**Post date:** [October 25, 2014, 5:19pm UTC](https://forums.unrealengine.com/t/problems-setting-up-input/297216/1 "2014-10-25T17:19:36Z")

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Hi all,  
I’m really a newbie here. I’m studying the 3rd Person template to learn something, and one problem I’ve found is, if I want i.e : If “right mouse button” then Aim.  
My programming knowledges are few, but I tried to copy the jump “set IsInAir?” and I created a bool “IsAiming?”.

In the first image I set up the inputs.

In the second image (animtree) I set up the anim with transition.

In the third image, I copied the jump comment and try to create the aim one.  
When I only change the “setter” in the set jump copy (now Set IsAiming) the character aims when is jumping, but I want to aim when the character walks, not when he jumps.  
Then I tried to set the input order and… I don’t know how to continue.

If anyone can tell me the way or the idea of how to continue it will be great.

Thanks in advance.

[](https://i.imgur.com/3ooQoRU.jpg)

[](https://i.imgur.com/lIqPqoD.jpg)

[](https://i.imgur.com/bsMYPKo.jpg)

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<div class="post-metadata">

**Author:** ![EmmetMozart\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EmmetMozart\_1](https://forums.unrealengine.com/u/EmmetMozart_1)\
**Post date:** [October 25, 2014, 9:13pm UTC](https://forums.unrealengine.com/t/problems-setting-up-input/297216/2 "2014-10-25T21:13:58Z")

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Okay, so it’s solved 😃

It was a little bit longer than I was expecting, anyway, the solution is in this tutorials, following the convenient steps:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...
