I have a problem:
whenever i change object from static to movable it gets wrong ligth.
i’m using directional light and some spots in this scene.
It’s going to be pretty much impossible to match lighting between static and dynamic objects, the lighting is completely different. And it’s especially difficult for doors, it samples the area of the object to get some indirect lighting to improve the look, but for a door you usually have completely different lighting on either side and it can’t adjust for that so it’ll look wrong on both sides.