Hi everybody,
I’ve been dabbling with the Side Scroller Template and I’m trying to make a crate that would fall on the player and kill them. I’ve already made a Matinee sequence of a crate and a trigger volume falling, I’ve also added a begin overlap event on the Level Blueprint. But for some reason the trigger volume does not kill the player.
Here is the Level Blueprint
I’ve added a different trigger volume that is not connected to the matinee to test the code and it does work but somehow the combination of the two doesn’t work.
Here is the Scene (The trigger volume on the ground is to activate the matinee)