# Problem with lights building

**URL:** <https://forums.unrealengine.com/t/problem-with-lights-building/331713>\
**Category:** Rendering\
**Tags:** unreal-engine, crash, bug-report, Lighting, UE4, question\
**Created:** [September 10, 2015, 1:59pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713 "2015-09-10T13:59:58Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Shinek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shinek](https://forums.unrealengine.com/u/Shinek)\
**Post date:** [September 10, 2015, 1:59pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/1 "2015-09-10T13:59:58Z")

</div>

Hello,  
i try to build light on my scene.

during the test, the following problems occur:

my spec is 970 and 4790k win 7.

what could be the reason?

greeting

 ![58058-ranout.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/0/0/a002492f3902b7e62ab63af66e315460d42219ac.jpeg)

---

<div class="post-metadata">

**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [September 10, 2015, 2:01pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/2 "2015-09-10T14:01:43Z")

</div>

How much RAM do you have? You are running out of memory so you should get more RAM or increase virtual memory amount on your system.

---

<div class="post-metadata">

**Author:** ![Shinek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shinek](https://forums.unrealengine.com/u/Shinek)\
**Post date:** [September 10, 2015, 2:07pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/3 "2015-09-10T14:07:34Z")

</div>

Hello, this is full spec of my computer.  
the scene is not demanding, just a few simple trees, two windmills and a couple of simple buildings

 ![58059-spec.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/1/4/01468f6b479f33716df503924dabc5da461c52a9.jpeg)

---

<div class="post-metadata">

**Author:** ![Shinek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shinek](https://forums.unrealengine.com/u/Shinek)\
**Post date:** [September 10, 2015, 2:09pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/4 "2015-09-10T14:09:38Z")

</div>

![58060-scena.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/5/2/85225081d09688e94daab85fa28f36277a7cf2a5.jpeg)

---

<div class="post-metadata">

**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [September 10, 2015, 2:21pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/5 "2015-09-10T14:21:35Z")

</div>

You have 8BG. It is enough most of the time but you have a large landscape so consider using dynamic lighting instead.

---

<div class="post-metadata">

**Author:** ![Shinek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shinek](https://forums.unrealengine.com/u/Shinek)\
**Post date:** [September 10, 2015, 3:13pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/6 "2015-09-10T15:13:43Z")

</div>

or bulid everytime when i add something?  
i never build light for this scene, i have something about 250 obj

---

<div class="post-metadata">

**Author:** ![Jacky](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jacky/32/918690_2.png) [@Jacky](https://forums.unrealengine.com/u/Jacky)\
**Post date:** [September 10, 2015, 3:20pm UTC](https://forums.unrealengine.com/t/problem-with-lights-building/331713/7 "2015-09-10T15:20:41Z")

</div>

With dynamic lighting(movable lights) you dont have to build at all. With static lighting you should build when your level is ready, not every time you place an object. Check out this document for more info:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...
