Problem with HZBO in first person

Hi.I have enabled HZBO occlusion culling with a console command (r.HZBOcclusion 1). However when I quickly turn right and left I can see the occluded meshes popping. Is there a way to control the “field” of the occlusion, or to change the culling speed to make it less obvious?

dunno, but you can control bound scale of objects for occlusion.