# Problem with hud progress bar

**URL:** <https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931>\
**Category:** Blueprint\
**Tags:** hud-blueprint, hud, progress-bar, unreal-engine, editor, UI, Blueprint, question\
**Created:** [February 14, 2025, 7:27pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931 "2025-02-14T19:27:38Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![mistrik.btw](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mistrik.btw](https://forums.unrealengine.com/u/mistrik.btw)\
**Post date:** [February 14, 2025, 7:27pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931/1 "2025-02-14T19:27:38Z")

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![1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/6/6/866b1d9c17e38a8b124229250f2586e4667e83ce.png)  
I creathing a hud and have a promblem with connecting a progress bar.

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**Author:** ![Mind-Brain](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mind-brain/32/906573_2.png) [@Mind-Brain](https://forums.unrealengine.com/u/Mind-Brain)\
**Post date:** [February 14, 2025, 7:55pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931/2 "2025-02-14T19:55:55Z")

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Hey @mistrik.btw! Welcome to the forums!

You can probably change that function you’re calling on BPC\_Stats to take in a “WB\_Player\_Health” widget instead of a “Progress Bar”, provided the rest is set up to pass those values into the correct places. All it’s saying here is that your WB\_Player\_Health is not a Progress Bar, but you have created this input to only accept Progress Bars.

If WB\_Player\_Health has a Progress bar IN it, you need to open that widget, mark the bar as a variable, and mark it as Instance Editable and Public. Then come back here and you should be able to drag off of WB\_Player\_Health and Get that variable to then plug into the function above it.

I hope that helps!

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**Author:** ![mistrik.btw](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mistrik.btw](https://forums.unrealengine.com/u/mistrik.btw)\
**Post date:** [February 14, 2025, 8:14pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931/4 "2025-02-14T20:14:36Z")

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![2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/e/b/0eb6844db03da0ada0c8b91a2f3715c73db7e5b9.png)  
I did that but nothing changed(

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**Author:** ![Mind-Brain](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mind-brain/32/906573_2.png) [@Mind-Brain](https://forums.unrealengine.com/u/Mind-Brain)\
**Post date:** [February 14, 2025, 10:28pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931/5 "2025-02-14T22:28:58Z")

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Sorry, that wasn’t what I was saying.

Let’s start over. Why don’t you start by showing us what “WB\_Player\_health” looks like?  
WB\_Player\_health is not a Progress bar. It likely _contains_ one… so you need to get the project bar PIECE of the WB\_Player\_health. Does that make more sense?

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**Author:** ![mistrik.btw](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@mistrik.btw](https://forums.unrealengine.com/u/mistrik.btw)\
**Post date:** [February 15, 2025, 12:40pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931/7 "2025-02-15T12:40:41Z")

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Everything is solved, thanks for the help

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [March 17, 2025, 12:41pm UTC](https://forums.unrealengine.com/t/problem-with-hud-progress-bar/2332931/8 "2025-03-17T12:41:36Z")

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