# Problem with cook for dedicated server of project

**URL:** <https://forums.unrealengine.com/t/problem-with-cook-for-dedicated-server-of-project/387461>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [March 9, 2017, 8:50pm UTC](https://forums.unrealengine.com/t/problem-with-cook-for-dedicated-server-of-project/387461 "2017-03-09T20:50:31Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [March 13, 2017, 1:14pm UTC](https://forums.unrealengine.com/t/problem-with-cook-for-dedicated-server-of-project/387461/2 "2017-03-13T13:14:08Z")

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Hey mblogest,

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Give that guide a try instead. However, note that you’ll need to omit the last three functions in your Target.cs file for 4.15. I’ve successfully built a dedicated server using that method multiple times. Also, give it a shot in a clean project to ensure that there is not an issue with your current project.

Let me know if that helps

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