# Problem with APEX file from 3ds Max to UE4

**URL:** <https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417>\
**Category:** Asset Creation\
**Tags:** apex-cloth, unreal-engine, question\
**Created:** [October 15, 2015, 5:45pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417 "2015-10-15T17:45:29Z")\
**Posts on this page:** 11\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_fe12dd3e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fe12dd3e](https://forums.unrealengine.com/u/anonymous_user_fe12dd3e)\
**Post date:** [October 15, 2015, 5:45pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/1 "2015-10-15T17:45:29Z")

</div>

Hello !  
I’m searching for adding realistic cloth for my character so I used APEX with 3ds Max before export it to UE4.  
It does a couple of days I tried and I’ve a problem with the use of APEX with UE4. The render with 3ds Max is okay. But when I make it with UE4, the polygons concerned by the cloth make a weird.  
Anybody can help me for resolving my problem ?

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_fe12dd3e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fe12dd3e](https://forums.unrealengine.com/u/anonymous_user_fe12dd3e)\
**Post date:** [October 15, 2015, 6:02pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/2 "2015-10-15T18:02:05Z")

</div>



---

<div class="post-metadata">

**Author:** ![Andrew\_Ferraro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andrew\_Ferraro](https://forums.unrealengine.com/u/Andrew_Ferraro)\
**Post date:** [October 16, 2015, 11:24am UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/3 "2015-10-16T11:24:01Z")

</div>

I noticed that is a problem that is created when  
there is an inconsistency in the proportions.  
I solved using Maya

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_fe12dd3e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fe12dd3e](https://forums.unrealengine.com/u/anonymous_user_fe12dd3e)\
**Post date:** [October 17, 2015, 12:01pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/4 "2015-10-17T12:01:51Z")

</div>

Thanks, but I don’t understand what you mean by “inconsistency in the proportions”. The character and her clothes have the same size.

---

<div class="post-metadata">

**Author:** ![Andrew\_Ferraro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andrew\_Ferraro](https://forums.unrealengine.com/u/Andrew_Ferraro)\
**Post date:** [October 17, 2015, 4:30pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/5 "2015-10-17T16:30:35Z")

</div>

If I’m not mistaken: the proportions between EU4 and 3ds max are not the same or location are not the same ! Is as if apex works in one location and cloth actualy in other ,thats why you see this error ,becouse the cloth  
Stretch in direction of where apex should work

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_fe12dd3e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fe12dd3e](https://forums.unrealengine.com/u/anonymous_user_fe12dd3e)\
**Post date:** [October 17, 2015, 5:14pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/6 "2015-10-17T17:14:23Z")

</div>

Thanks again, but unfortunately it doesn’t change anything.

---

<div class="post-metadata">

**Author:** ![Andrew\_Ferraro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andrew\_Ferraro](https://forums.unrealengine.com/u/Andrew_Ferraro)\
**Post date:** [October 17, 2015, 5:22pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/7 "2015-10-17T17:22:31Z")

</div>

wait!It may also be the type of mesh! I remember that I tried to apply apex on hair taken from Daz and gave me this error! while if I took hair from Mixamo it worked without errors! try with other mesh from other programs if you can !

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_fe12dd3e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fe12dd3e](https://forums.unrealengine.com/u/anonymous_user_fe12dd3e)\
**Post date:** [October 17, 2015, 5:47pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/8 "2015-10-17T17:47:13Z")

</div>

Thanks, I will try it immediately because I’m using DAZ too !

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_fe12dd3e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fe12dd3e](https://forums.unrealengine.com/u/anonymous_user_fe12dd3e)\
**Post date:** [October 17, 2015, 9:54pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/9 "2015-10-17T21:54:19Z")

</div>

I’ve tried with another mesh and it runs perfectly

---

<div class="post-metadata">

**Author:** ![Andrew\_Ferraro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andrew\_Ferraro](https://forums.unrealengine.com/u/Andrew_Ferraro)\
**Post date:** [October 17, 2015, 10:22pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/10 "2015-10-17T22:22:24Z")

</div>

perfect, I dont know what happen with this mesh … maybe could be polygon type or polygon density, anyway … solved!  
was a pleasure help you 🙂

---

<div class="post-metadata">

**Author:** ![Andrew\_Ferraro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andrew\_Ferraro](https://forums.unrealengine.com/u/Andrew_Ferraro)\
**Post date:** [May 25, 2016, 2:04pm UTC](https://forums.unrealengine.com/t/problem-with-apex-file-from-3ds-max-to-ue4/335417/11 "2016-05-25T14:04:04Z")

</div>

for those who look here, this error can have two reasons!

1.when you export apx file make sure you select correct scale inch, foot , or else check the scale of maya or other program must be the same.

2.some mesh can have polygons that cause this error like daz’s mesh  
you have to reduce polidensity as long as it works,  
also if the subdivision of polygons It is very asymmetric may cause this problem

Hope help someone!
