I am having a problem when respawning my vehicle. I have followed the Time Attack tutorials by Unreal and and i have adjusted the camera angle and distance further away from the model to give a better look at the track as you are driving. However everytime i respawn the vehicle, its camera will either change to the incar camera or back to the default camera position or the vehicle will be larger(wider) than the original blueprint. I thought it may have been a problem with my model so i changed back to the adv. vehicle blueprint and the same thing happens. I dont understand why the camera angle changes back to default position or the model size changes. Can anyone help with this problem. Thanks. I am using 4.10.1
I may have solved the issue. Its a bodgy fix but it appears to work. In the Vehicle BP i have increased the ‘X’ scale of the model to 1.25 and left the 'Y" and ‘Z’ at 1. Still not sure about the camera, but i moved the spring arm and it appears to have also solved the problem. I had to move the camera a bit closer but still looks good.