Problem root motion


I have a problem that occurred when I’ve passed from ue4 to ue5 for fun. My character goes backward… There was not this problem in ue4 but it appeared in ue5. I’ve tried to reimport and even recreate my character blueprint but nothing works… Maybe someone knows if something has changed or if I need to do an extra step with ue5?
Thanks in advance!

There’s a current bug in the UE5 easy access, I think, that sets the root motion to wrong direction. It should be fixed in the upcoming hotfix

Thanks for the quick response! I will wait then.

It’s fixed! :->