I have download from github 4.10.0 version of ue4. When I compile my project in Linux version from Visual Studio 2013, I got this error:
In file included from Runtime/MaterialShaderQualitySettings/Classes\MaterialShaderQualitySettings.h:6: MainFrameActions: Packaging (Linux): UnrealBuildTool: Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h(6,10) : fatal error: 'ShaderPlatformQualitySettings.generated.h' file not found MainFrameActions: Packaging (Linux): UnrealBuildTool: #include "ShaderPlatformQualitySettings.generated.h"
I have already compile my project in 4.9.1 version of UE4 without errors…
What is the problem?