Problem after build

Hi all,

i have a problem with unreal engine. When i create a project and after i build for first time the map be all green.
Samone can help me?

I’ve personally only seen green in two situations.

  1. When a material is not assigned to something, not even the default grid material. Did you delete any starter content (like materials) that this object is trying to reference?
  2. In a scene capture, which turns a specific camera render into a texture. The default output is green, but I don’t suspect you’re using that.

What did you change before you got this problem? Environment Color maybe?

Take a look at this thread: https://answers.unrealengine.com/questions/48362/strange-foliage-glow-issue.html :slight_smile:

I have not changed anything before having this problem. I install unreal and create a project. After this i try to build and i have problem. I try to look at the fighter5347’s link

Nothing… i can’t solve the problem with the help in the post. Help me pls…