# Primary Data Asset not loading in standalone

**URL:** <https://forums.unrealengine.com/t/primary-data-asset-not-loading-in-standalone/1264766>\
**Category:** Blueprint\
**Tags:** data-asset, async, unreal-engine, Blueprint, question\
**Created:** [August 18, 2023, 9:23am UTC](https://forums.unrealengine.com/t/primary-data-asset-not-loading-in-standalone/1264766 "2023-08-18T09:23:33Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![pladux](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pladux/32/1194519_2.png) [@pladux](https://forums.unrealengine.com/u/pladux)\
**Post date:** [August 18, 2023, 9:23am UTC](https://forums.unrealengine.com/t/primary-data-asset-not-loading-in-standalone/1264766/1 "2023-08-18T09:23:33Z")

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Hey guys,

in my BP-only project I have a Primary Data Asset class that I want to use to automatically load information from. This is working fine when playing in PIE or in a packaged shipping build, but not when running in standalone mode. “Get Primary Asset Id List” simply returns an empty array in this case.

Primary Data Asset class:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/6/a/e6a9bbe3719a3b20ae040d0bbc9923d869c3678f.png)

Data Assets:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/0/b/c0baa5be7f8c2159c61a211cab3d97ed19ef5734.png)

This is my GameMode that tries to load the assets and would create widgets for each. This is what’s not working in standalone:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/1/5/c15419f2672088dd86edcca3b552b01e76bbcdf2.png)

This is how I configured the Asset Manager in the project settings:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/3/b/33b20e087e10226ccc5b3ded4d47fe67e965f82a.png)

Could you please help me to find out what I am doing wrong?

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<div class="post-metadata">

**Author:** ![pladux](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pladux/32/1194519_2.png) [@pladux](https://forums.unrealengine.com/u/pladux)\
**Post date:** [August 19, 2023, 8:27pm UTC](https://forums.unrealengine.com/t/primary-data-asset-not-loading-in-standalone/1264766/2 "2023-08-19T20:27:18Z")

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I could fix the problem. As shown in the last screenshot, I configured the Asset directory to be “/Game/StrawberrySimulator/Maps”. This is correct for the Data Assets, but the actual Blueprint (DA\_LoadingDescription) lives in /Game/StrawberrySimulator/Blueprints. I changed to directory path to simply “/Game/StrawberrySimulator” and it’s working as intended now.

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [September 18, 2023, 8:27pm UTC](https://forums.unrealengine.com/t/primary-data-asset-not-loading-in-standalone/1264766/3 "2023-09-18T20:27:28Z")

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