# Prevent engine from muting itself when minimized?

**URL:** <https://forums.unrealengine.com/t/prevent-engine-from-muting-itself-when-minimized/298168>\
**Category:** Audio\
**Tags:** volume, focus, engine, unreal-engine, question\
**Created:** [November 4, 2014, 9:34pm UTC](https://forums.unrealengine.com/t/prevent-engine-from-muting-itself-when-minimized/298168 "2014-11-04T21:34:32Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![IdentityCrisisUK](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@IdentityCrisisUK](https://forums.unrealengine.com/u/IdentityCrisisUK)\
**Post date:** [November 6, 2014, 10:06am UTC](https://forums.unrealengine.com/t/prevent-engine-from-muting-itself-when-minimized/298168/3 "2014-11-06T10:06:04Z")

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I’ve just recently added a config value to set the unfocused volume in CL#2341022, so you’ll soon be able to add:

```
[Audio]
UnfocusedVolumeMultiplier=1.0

```

To your Project’s DefaultEngine.ini file to achieve the same effect without setting the volume multiplier constantly. You’ll know when you’ve got this update because I removed GVolumeMultiplier at the same time.

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