Please, can anyone help me?
I am in an archvizl work on Unreal 4.26 and I am discovering that the Unreal Engine is self-destructing.
This bug was happening and I couldn’t solve it, so I recreated a new project and copied it there. But after a while, the error returned and it is no longer resolved.
Any game mode when moving the character is stuck at the top of the map.
And then the simplistic BP_CollaborativeViewer_GameMode stops working.
The worst problem is that I am not editing anything in blueprint, nothing in gamemode, absolutely nothing. Just camera, texture, lighmap. So, I don’t know where it happened.
If i try to move, stuck in air
After a while BP_CollaborativeViewer_GameMode self-destructs.
**Blueprint Runtime Error: “Accessed None trying to read property GameInstance”. Blueprint: BP_BasePawn Function: Execute Ubergraph BP Base Pawn Graph: EventGraph Node: Switch on PV_NavigationMode
Creating a new project doesn’t work
Thak you. **