# Potential bug in Apex plugin

**URL:** <https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461>\
**Category:** Rendering\
**Tags:** Cloth, APEX, unreal-engine, bug-report, question\
**Created:** [August 21, 2015, 10:52am UTC](https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461 "2015-08-21T10:52:12Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![UDKAP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UDKAP](https://forums.unrealengine.com/u/UDKAP)\
**Post date:** [August 21, 2015, 10:52am UTC](https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461/1 "2015-08-21T10:52:12Z")

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Hi, I am not sure if this is a bug or a “missing feature”. I have a character which is made of a single mesh, and has multiple slots for materials. Because it is a single mesh I had to apply the Apex modifier in 3ds max to the haul mesh hoping to use the individual material slots to “enable” the apex cloth on certain parts. But when I apply the cloth to one of the material slots that material slot becomes “dominant” and becomes the material of the entire mesh.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/4/a/4a429c771cee1455b4ca204999a9bbdf4ad61719.jpeg) ](https://snipboard.io/MZOgw.jpg)

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**Author:** ![UDKAP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UDKAP](https://forums.unrealengine.com/u/UDKAP)\
**Post date:** [August 22, 2015, 7:16pm UTC](https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461/2 "2015-08-22T19:16:22Z")

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_bump_\*\*\*\*

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**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [August 25, 2015, 5:50pm UTC](https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461/3 "2015-08-25T17:50:50Z")

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Hello UDKAP,

That is an interesting issue.

In order to understand fully how you have your character and your APEX cloth applied within your project there a few things I will need from you.

1.) If you would link your DxDiag  
2.) If you would link your .uproject file, your content, and config folders as well

This is so I can create exactly what you have in a controlled environment in order to recreate what you are experiencing. From there I can determine if this is a bug or a possible workflow issue.

Thank you,

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**Author:** ![UDKAP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UDKAP](https://forums.unrealengine.com/u/UDKAP)\
**Post date:** [August 26, 2015, 6:07am UTC](https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461/4 "2015-08-26T06:07:38Z")

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Here are the files you asked for. [https://drive.google.com/file/d/0B0bXc27loUDWWlpxa0tnOVVUSnM/view?usp=sharing](https://drive.google.com/file/d/0B0bXc27loUDWWlpxa0tnOVVUSnM/view?usp=sharing)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [August 26, 2015, 4:08pm UTC](https://forums.unrealengine.com/t/potential-bug-in-apex-plugin/329461/5 "2015-08-26T16:08:04Z")

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Hello UDKAP,

Thank you very much for reporting this issue.

I have pooled together another support member and together we have determined that this is most definitely a bug.

I have entered a report and this issue will be reviewed by our development team.

The number assigned to the bug is UE - 20421

Thanks,
