I’m looking at the “PostProcessVolume” and I’m wondering a question.
The editor places the details in a different way than the one used in the “Break PostProcessSetting” blueprint.
Example for the “Editor” part (I don’t have anything else underneath for “movie”)
and for the “Blueprint” part (I’m aware that you have to tick to activate them, it’s especially the number of additional options on the Blueprint side that concerns me)
Is there a reason for this? And a particular technique to find your way around?