Hi guys !
I’m a C++/HLSL developer, and new to UE4.
I’d like to implement a post effect with no blueprint at all.
The only tutorials/resources I find use blueprint only… I already look at the doc (Graphics Programming for Unreal Engine | Unreal Engine 5.2 Documentation)
So, my question : How to do a post effect in C++ ? What are the classes of the engine I should be looking at ?
Thanks !
EDIT : Thanks guys, it seems it is exactly what i was looking for !