Possible to automaticaly reorient the translation gizmo so that it faces the camera?

I also would love to have this feature, but for now, you can try to use the Combined Gizmo (it has a broad circular horizontal plane to grab and a nice rotation addition).
Editor Preference \ Level Editor - Viewports \ Enable combined translate/rotate widget (or just search “combined widget” in the project settings)
After that select an object, press W, and then SPACE to activate that gizmo

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