# Possible bug with BP interfaces? Or just me being a noob?

**URL:** <https://forums.unrealengine.com/t/possible-bug-with-bp-interfaces-or-just-me-being-a-noob/736602>\
**Category:** Blueprint\
**Tags:** interfaces, unreal-engine, Blueprint\
**Created:** [December 26, 2022, 11:58pm UTC](https://forums.unrealengine.com/t/possible-bug-with-bp-interfaces-or-just-me-being-a-noob/736602 "2022-12-26T23:58:12Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![cnapsys](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cnapsys](https://forums.unrealengine.com/u/cnapsys)\
**Post date:** [December 26, 2022, 11:58pm UTC](https://forums.unrealengine.com/t/possible-bug-with-bp-interfaces-or-just-me-being-a-noob/736602/1 "2022-12-26T23:58:12Z")

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So, I was following the tutorial for building the brick breaker game when I noticed something that does not show up in my editor…

I created a BP for the brick and a bp interface like shown in the tutorial.  
However, After creating the interface and placing a single function in there, I cannot add it in the brick bp.  
The actual option to “Add” interface is missing from the Interfaces\>Implemented Interfaces section. There is an “Inherit Interfaces” that has an “Add” option, but not for the actual “Implemented Interfaces” section.

Any ideas?

 ![interfaces_01](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/8/2/982afce3d3536361184e167e2051ec3c55ecf206.jpeg)

 ![interfaces_02](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/0/6/9068a5ef5c5108cc02b3417256aacff2a584a785.jpeg)

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**Author:** ![RecourseDesign](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/recoursedesign/32/1194503_2.png) [@RecourseDesign](https://forums.unrealengine.com/u/RecourseDesign)\
**Post date:** [December 27, 2022, 12:01am UTC](https://forums.unrealengine.com/t/possible-bug-with-bp-interfaces-or-just-me-being-a-noob/736602/2 "2022-12-27T00:01:34Z")

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Hi cnapsys,

Click on the “Class Defaults” button along the toolbar and then back to setting to see if it resets the layout…

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [December 27, 2022, 8:35am UTC](https://forums.unrealengine.com/t/possible-bug-with-bp-interfaces-or-just-me-being-a-noob/736602/3 "2022-12-27T08:35:00Z")

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In the current version of the engine, the headings are the wrong way around. Implemented and inherited are back to front…

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**Author:** ![cnapsys](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cnapsys](https://forums.unrealengine.com/u/cnapsys)\
**Post date:** [December 28, 2022, 2:02pm UTC](https://forums.unrealengine.com/t/possible-bug-with-bp-interfaces-or-just-me-being-a-noob/736602/4 "2022-12-28T14:02:42Z")

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Got it. Thank you! Added as inherited and works as implemented 👍
