Blender Character Rig – Ready for Animation, Mocap, and Export to Unreal Engine
Native Blender (.blend) file with clean rig and 34 shape keys
Perfect for animation, VFX, real-time engines, and facial mocap workflows

32 ARKit-Compatible BlendshapesCompatible with Unreal Engine’s Live Link Face and ARKit-based facial capture
Includes 2 Tongue MorphsFor more expressive and realistic facial performance
Fully Rigged in BlenderCompatible with motion capture and ready for animation out of the box
Export-Ready for Real-Time EnginesEasily export to Unreal Engine, Unity, or any DCC software like Maya or C4D
Clean Topology & Lightweight PerformanceDesigned for both high-quality renders and real-time use

VTubing / Live Streaming
Real-Time Facial Capture
Virtual Production / LED Walls
Game Cinematics / Cutscenes
Digital Humans / NPCs
Includes:.blend file with rig and blendshapes preconfigured
Note: Export to Unreal Engine (or other DCCs) is simple — setup is ARKit-compatible and mocap-ready.
https://www.fab.com/listings/1f230741-06c8-406a-a689-e11364c3ff11