# Pointer Replication - Is pointer replicated or object to which pointer, points?

**URL:** <https://forums.unrealengine.com/t/pointer-replication-is-pointer-replicated-or-object-to-which-pointer-points/287560>\
**Category:** Multiplayer & Networking\
**Tags:** Networking, Replication, unreal-engine, CPP, question\
**Created:** [July 6, 2014, 9:34pm UTC](https://forums.unrealengine.com/t/pointer-replication-is-pointer-replicated-or-object-to-which-pointer-points/287560 "2014-07-06T21:34:08Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Naters4lad](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Naters4lad](https://forums.unrealengine.com/u/Naters4lad)\
**Post date:** [July 7, 2014, 4:52am UTC](https://forums.unrealengine.com/t/pointer-replication-is-pointer-replicated-or-object-to-which-pointer-points/287560/4 "2014-07-07T04:52:39Z")

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I’m sorry, I misunderstood your question. 2 minutes of Google searching revealed this 😉

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>
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