Version 0.3 should now be live!
Warning: Existing clouds will most likely require reimporting, due to file structure changes.
- Plugin module has been renamed, so it shouldn’t interfere with project names anymore
- Plugin should now be fully compatible with Unreal Studio content-only projects
- Fixed an issue with auto LOD processing crashing when set to 0 in some situations
- Clouds should no longer be flipped when imported
- Loading and manipulating clouds has now been better exposed to Blueprints
- Noise Reduction has been implemented
- Fixed issue with color values not being imported properly in some cases
- Non-data lines in the file header should no longer corrupt importing
http://