Plz help about My Prop!

For some reason after I use good UV unwrapping, I still have a visible seam on the barrel! Why does the seam show up UE4 but when i am in Substance Painter it doesn’t show up in that program?

Screenshot?

It could be caused by a wrong normal map -> flip the green channel + check if you have set the texture to “normal map” in the texture settings and the material node :slight_smile:

I have found out what my problem was. It was my channel in substance painter that didn’t have a mask applied.

Here is my prop before and after fixes. I had to fix my channels with a mask inside of Painter that transferred over into UE4!I would like to thank all of you guys for the help!