Hi everyone,
I created a plugin for Unreal Engine 5.4 and successfully packaged it. However, after copying the plugin into the “Plugins” folder of a new project, the “Packaging” button is still visible inside the plugin browser.
I expected the packaging/editing options to disappear once the plugin is moved to another project, but instead:
- The “Packaging” option is still visible and clickable.
- I can still click “Edit” as if the plugin is not properly finalized.
- I’ve tried several solutions like using PluginBuilder and also made sure that the “Installed”: option is true so I don’t quite understand where the problem is I have completely lost hope.
Is there a specific step I’m missing to make the plugin truly “final” so it behaves like a normal installed plugin in other projects?
Thanks in advance!