Neither the SeaCraft or the VaOcean plugin work with the 4.1 version of Unreal. With VAocean plugin I got an error when trying to enable it after compiling saying it is not compativble with current version of the game and SeacRaft smapel said you need to recompile for current version of Engine but when trying to generate Visual Studio Project Files I got an error saying runk folder is missing ‘source’ folder.
I got an error saying runk folder is missing ‘source’ folder. I used svn to download SeacRfat content using the steps you provided in your site. Also I copied shaders from plugin to the engine’s shaders folder and I copied the VaOcean folder to engine/plugins: I want to the plugin to be available for all projetcs and not just for one project that I must enable each time. then I revbuilt the entire ue4 engine and I got those errors.
BTW, I am using source version of UE4 not the installed one from launcher.
i am getting this when i open with VS2013 but it open anyways:
Plugin ‘VaOcean’ failed to load because module ‘VaOceanPlugin’ does not appear
to be Compatible with the current version of the engine. This plugin’s
functionality will not be available. The Plugin may need to be recompiled.
and when i click on the Materials then the Unreal Engine close and then i got this: