# Plugin no longer saves settings in 5.5

**URL:** <https://forums.unrealengine.com/t/plugin-no-longer-saves-settings-in-5-5/2139463>\
**Category:** Pipeline & Plugins\
**Tags:** unreal-engine, CPP, question\
**Created:** [November 21, 2024, 1:32am UTC](https://forums.unrealengine.com/t/plugin-no-longer-saves-settings-in-5-5/2139463 "2024-11-21T01:32:02Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Ares9323](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ares9323/32/1194521_2.png) [@Ares9323](https://forums.unrealengine.com/u/Ares9323)\
**Post date:** [January 28, 2025, 7:12pm UTC](https://forums.unrealengine.com/t/plugin-no-longer-saves-settings-in-5-5/2139463/4 "2025-01-28T19:12:01Z")

</div>

I finally managed to fix the issue, I had to replace every occurrence of

> Settings-\>SaveConfig(CPF\_Config, \*DefaultConfigFilename);

with:

> Settings-\>TryUpdateDefaultConfigFile(\*DefaultConfigFilename)

Not sure if this is a bug or a wanted behaviour but it took me way to much time to fix it!

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/9/c/59ca758f641c9516ad32d5f468ab20da7ed00e52.png)  
This function actually seems better because it just updates the section that has been changed but I’m still confused on what changed during the update…

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