I am trying to create a simple runtime plugin, if I understand correclty that’s what I need to extend the engine, so I copied the UObject plugin sample, compiled.
StartModule gets called when the editor is loading, but within a PIE instance IsAvailable returns false…
The plugin does show up in the Plugins windows.
Am I missing something ?
I did not put any up any file, let me know if you need me to add the content of some files.