# Plugin in Unreal Engine

**URL:** <https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664>\
**Category:** UI\
**Tags:** website, web, unreal-engine, web-browser, Plugins, Widget, question\
**Created:** [October 27, 2015, 2:36pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664 "2015-10-27T14:36:51Z")\
**Posts on this page:** 8\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_0dafa81b](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0dafa81b](https://forums.unrealengine.com/u/anonymous_user_0dafa81b)\
**Post date:** [October 27, 2015, 2:36pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/1 "2015-10-27T14:36:51Z")

</div>

Plugin in Unreal Engine

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [October 28, 2015, 3:41pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/2 "2015-10-28T15:41:51Z")

</div>

Hello ,

There is a Web Browser Plugin. If you go to Windows \> Plugins \> Widgets. There is a Web Browser Plugin in this section.

 ![64551-windowwidget.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/d/0/9d039ff5088d1cde4b75fce6dc4be86db7c7332a.jpeg)

However, you could include code that is then linked to a button press that could bring up a browser. This is documentation on how to launch a web browser.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [October 29, 2015, 2:20pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/3 "2015-10-29T14:20:14Z")

</div>

Just as a test, could you see if you can package without the plugin enabled? If that gives you a fatal error then it is not plugin specific.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [October 29, 2015, 5:57pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/4 "2015-10-29T17:57:30Z")

</div>

I have been researching this issue and have come across a known issue that prevents packaging and launching when the Web Browser Widget plugin is enabled.

I have added this thread to the list of comments. Currently this issue is labeled as backlogged and I do not have a time table for when this issue will be resolved.

The ticket number is UE-19350.

Thank you very much for reporting this issue to us.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_0c35de84](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c35de84](https://forums.unrealengine.com/u/anonymous_user_0c35de84)\
**Post date:** [December 31, 2015, 11:12am UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/5 "2015-12-31T11:12:51Z")

</div>

I tried to package my project in MAC OS X EI Capitan.

In Project, I had only enable WebBrowser Widget from Plugin and set build configuration to ‘Shipping’. But failed to package.

I also tried ‘Development’, But got same errors.

It shows below logs.

link text

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [January 2, 2016, 7:06pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/6 "2016-01-02T19:06:23Z")

</div>

Hey, I looked up the Status of the ticket I entered and this issue is still unresolved. Could you try this in the latest version of the engine and verify that you are still receiving errors.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_0c35de84](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c35de84](https://forums.unrealengine.com/u/anonymous_user_0c35de84)\
**Post date:** [January 3, 2016, 5:12am UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/7 "2016-01-03T05:12:03Z")

</div>

Hi ,

I tried in 4.11 Version. But the issue is still persist.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [January 4, 2016, 2:56pm UTC](https://forums.unrealengine.com/t/plugin-in-unreal-engine/336664/8 "2016-01-04T14:56:02Z")

</div>

It appears that Rudy Triplett has already answered this issue here.

> **[Web browser ui widget doesn't run](https://forums.unrealengine.com/questions/265500/web-browser-ui-widget-doesnt-run.html)**
>
> I have been playing around with the web browser widget and while it works in the editor testing, it prevents any project it is in from building/launching. My reproducible steps: create a new project from blueprint template (i.e 3rd person...

However, I just ran this test as well and this issue does still occur in 4.11. In my case I get an unknown error and failed to package. I will be adding this thread to the list of users experiencing this problem.

At the moment this issue is marked as Backlogged and I do not have a time frame for when it will be handled.

-
