[Plugin Discussion] Rama Save System Plugin Thread

Maybe It’s me but I don’t see any mention on your video tutorial about data stored in a components.
For example: I have an inventory component (in c++) which stores via UStruct and a Map the items stored by the player.
How do I save such data considering that component can’t hold any component?
Are those automatically saved by putting the Rama Save Component as player component?
Thanks for your time