Steps to Reproduce
- Import UE5 Manny fbx file
- Create a blend profile or mask and set non-default value on spine_01, e.g. 0.565
- Modify the fbx file to add spine_new under spine_01, export it
- Reimport UE5 Manny from the fbx we just exported
- Check the blend profile or mask that you added, spine_new will have a default weight, and not 0.565
Expected: spine_new is imported with 0.565 to match it’s parent.