Haha
Thanks very much , but I think I’m not much of a prophet, Epic already announced quite a while ago that they work on a BP->C++ converter, so I don’t predict anything, I just repeat what Epic said I think it’s very³ experimental in 4.11 and should be usable in 4.12.
I am absolutely not saying that BP is a complete waste of time. Even with the BP->C++ converter, you will still write BP. It’s just that once you package your project, the engine automatically converts your BP code into C++ code, so you no longer have the worse performance from Blueprints (like 10 times slower than C++).
So you should still learn Blueprint