Please Help, Package Unknow Error for Windows 64

Hello Everybody,
I’ve try to package my project for Windows 64, but there is always the same error, also if i try to package another project, so is this mean that there is problem with Visual Studio instaled without some elements?
Please, could you help me to solve this problem
Thanks

This is the Output Log

UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=“//NAS-2SQUARE/D4Image/2SQUARE/H_fast/trieste UE/MyLoftVR/MyLoftVR.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“//NAS-2SQUARE/D4Image/2SQUARE/H_fast/trieste UE/MyLoftVR/MyLoftVR.uproject” -cook -stage -archive -archivedirectory=“C:/Users/Asus/De
sktop/prova pack” -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for \NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe MyLoftVR Win64 Development -Project=“\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject” “\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject” -NoUBTMakefiles -remoteini=“\NAS-2SQUA
RE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR” -skipdeploy -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): Took 1,7070168s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe MyLoftVR Win64 Development -Project=“\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject” “\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject” -NoUBTMakefiles -remoteini=“\NAS-2SQUA
RE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR” -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
UATHelper: Packaging (Windows (64-bit)): Took 4,6972986s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe MyLoftVR Win64 Development -Project=“\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject” “\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR\MyLoftVR.uproject” -NoUBTMakefiles
-remoteini=“\NAS-2SQUARE\D4Image\2SQUARE\H_fast\trieste UE\MyLoftVR” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.07.25-09.38.11.txt’
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Asus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error