Please help me with this problem

When I select on build to bake the lightmaps on my models I get this error: WorldSetting_1 Maps need lighting rebuilt
Which disappear after the build is finished but my bake looks very wrong. Even though I have no UV overlaps or get any other error. I have the fbx models attached if someone experienced can test the build with the models inside that would be of great help

File is only 1.20 MB
Thank you

You need to increase the lightmap resolution of the meshes so that the shadows on them have higher detail. Also, if you want a ceiling blocking the light coming into the room then you need an outward facing mesh to block the light.

Never mind. Thank you darthviper107 looks like that fixed my problem.