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Please help me with this problem

When I select on build to bake the lightmaps on my models I get this error: WorldSetting_1 Maps need lighting rebuilt
Which disappear after the build is finished but my bake looks very wrong. Even though I have no UV overlaps or get any other error. I have the fbx models attached if someone experienced can test the build with the models inside that would be of great help

File is only 1.20 MB
https://ufile.io/7nrp19yx
Thank you

You need to increase the lightmap resolution of the meshes so that the shadows on them have higher detail. Also, if you want a ceiling blocking the light coming into the room then you need an outward facing mesh to block the light.

Never mind. Thank you darthviper107 looks like that fixed my problem.

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