# Please help me figure out how to add a C++ class to the Blueprint project.

**URL:** <https://forums.unrealengine.com/t/please-help-me-figure-out-how-to-add-a-c-class-to-the-blueprint-project/1773948>\
**Category:** C++\
**Tags:** unreal-engine, crash, editor, CPP, question\
**Created:** [March 27, 2024, 2:49am UTC](https://forums.unrealengine.com/t/please-help-me-figure-out-how-to-add-a-c-class-to-the-blueprint-project/1773948 "2024-03-27T02:49:45Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Ares9323](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ares9323/32/1194521_2.png) [@Ares9323](https://forums.unrealengine.com/u/Ares9323)\
**Post date:** [March 27, 2024, 12:05pm UTC](https://forums.unrealengine.com/t/please-help-me-figure-out-how-to-add-a-c-class-to-the-blueprint-project/1773948/6 "2024-03-27T12:05:02Z")

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> [@Furry\_fury\_cat](#):
>
> Please tell me what could be wrong with my Visual Studio (obviously there are no errors, but the editor still finds them)?

These errors don’t ring me any bell, but every time I had issues generating the project files it was because I was missing something in the visual studio install (almost always .NET stuff), and once it was because of the BuildConfiguration.xml file (`C:\Users\Ares\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml`) that I had to edit as I explained in [this post](https://forums.unrealengine.com/t/visual-studio-2019-14-22-27905-must-be-installed-to-build-this-target/150754/4).

This are the individual components that you might need to check in the Visual Studio Installer (I hid the ones that I am certain are not responsible of this issue but I have way too many engine versions installed, so something might be unnecessary to you)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/7/2/b72c162663fd8ae504caa3ed55b40872be24f8d5.png)

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