Playing in standalone doesnt play my video animation properly

So just so you know, we do give users to add the option to play Startup movies etc. The custom logic of going about playing a movie on construct and calling the widget to be created when the level is loaded works, but unless you absolutely need this video to play with UMG being loaded, I would look into the startup movie route.

You are correct though, I would also make sure your drivers are up to date as well.

Thanks,