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Playing AnimMontage disturbs InterpTo

Good evening guys,

I’ve been struggling with this for quite some time now: apparently, if you play an AnimMontage and try to move the Actor (in my case, Character) at the same time, things break. For instance: InterpTo doesn’t work, not only it doesn’t properly use the destination vector (its very scaled down), but it doesn’t actually interp, just moves him straight away.

Am I the only one experiencing this problem?

Thanks in advance

Well I ‘fixed’ it by adding root motion to my anim montage, but its a fix, not a solution, this should really be addressed.