# PlayerStart wont work

**URL:** <https://forums.unrealengine.com/t/playerstart-wont-work/470348>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine, playerstart, question\
**Created:** [August 26, 2020, 10:23am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348 "2020-08-26T10:23:15Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 10:23am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/1 "2020-08-26T10:23:15Z")

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I have a small problemw with Player Start, seems that doesnt work

On 3rd template wich i used for tests it just spawn at 0.0.0 coordonate i think it is, ignoring PlayerStart or Pawn if i drag it in world, didnt observer this till i start to edit landscape and i wante pawn to spawn in diferent place than it does in 3rd template.

I did :

- i set the GameMode i even tried map with a new GameMode with NewMap and my Character fall under map all time ignoring the Player Start.

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**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [August 26, 2020, 10:40am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/2 "2020-08-26T10:40:54Z")

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> ignoring PlayerStart or Pawn if i drag  
> it in world

You either place the Pawn where it needs to be or place the Player Start. Not both.

If you place Player Start, the Game Mode will spawn its Pawn there.

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [August 26, 2020, 10:41am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/3 "2020-08-26T10:41:53Z")

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Did you set this?:

![311431-ps.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/5/8/358602ce2ec9094bb47d6206bc1ce96cf15f8e7d.jpeg)

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 10:43am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/4 "2020-08-26T10:43:16Z")

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I know, i put the Pawn and still fall under or it doesnt spawn, same thing happen with Player Start forgot to specify it.

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<div class="post-metadata">

**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [August 26, 2020, 10:43am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/5 "2020-08-26T10:43:56Z")

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If you place Player Start in an invalid location, the Game Mode will spawn it at 0,0,0 instead (or another, random Player Start if there is more than one)

 ![311425-annotation-2020-08-26-114228.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/6/b/46bf217d7d9b784b12e43267f115cb1649fe156a.jpeg)

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 10:46am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/6 "2020-08-26T10:46:12Z")

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No bad size that first thing i check

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 10:47am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/7 "2020-08-26T10:47:26Z")

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I have selected default player start.

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 10:48am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/8 "2020-08-26T10:48:07Z")

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No bad size showing.

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<div class="post-metadata">

**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [August 26, 2020, 10:52am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/9 "2020-08-26T10:52:23Z")

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Do you have a Pawn in the world?

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 10:56am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/10 "2020-08-26T10:56:58Z")

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![311426-pawn.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/5/6/45627f4e34c72b2e2f0d29e3ee9d9c22d9dee72c.jpeg)

I do, but it doesnt take control of it, it just create a new one, sorry for multiple post with same thing, seems i get loged out from time to time and just repost it…

 ![311427-pawn2.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/6/5/6653a3486413ae7634e0bca5aadf820a697b39bc.jpeg)

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 11:13am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/11 "2020-08-26T11:13:16Z")

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i dont have an Player Start if that you wana know, doesnt matter wich one i choose to spawn, it will always spawn in same spot.

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<div class="post-metadata">

**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [August 26, 2020, 11:20am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/12 "2020-08-26T11:20:52Z")

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I’m not following this.

You say Player Start does not work (as in the subject) but now you say you don’t even have one? So which one is it?

- if you place a Pawn in the level manually, Player Start is ignored
- if you don’t have a Pawn, the Game Mode will spawn its Pawn at a random Player Start.

Perhaps you could describe what behaviour you’re after?

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<div class="post-metadata">

**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [August 26, 2020, 11:23am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/13 "2020-08-26T11:23:17Z")

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> i wante pawn to spawn in diferent  
> place than it does in 3rd template

Either place the Pawn where you need it. Or place a Player Start and have the Game Mode spawn it for you there.

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 11:28am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/14 "2020-08-26T11:28:43Z")

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Seems i type it a bit strange you are right here, i typed again a bit more explained maybe it make more sense.

- If i remove the PlayerStart or Pawn, after press play game will create Character Mesh

- if i add a PlayerStart, after i press Play it create Character Mesh ignoring the Player Start, same thing happen if i add the Pawn in world after i remove Player Start

- I created a new map so when i press Play Character fall undermap

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<div class="post-metadata">

**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [August 26, 2020, 11:34am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/15 "2020-08-26T11:34:17Z")

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> If i remove the PlayerStart or Pawn,  
> after press play game will create  
> Character Mesh

Makes sense.

> if i add a PlayerStart, after i press  
> Play it create Character Mesh ignoring  
> the Player Start,

Ensure you have 1 Player Start and no Pawn (which you call character mesh here, I believe)

> same thing happen if i add the Pawn in world after i remove  
> Player Start

This also makes sense.

> I created a new map so when i press  
> Play Character fall undermap

Also makes sense - this could easily happen if you have no Pawn present in the world and no Player Start; the Game Mode will spawn one at 0,0,0 (adjusting locating a bit which it can do) but if that spots _is under the map_, you’ll fall.

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 11:58am UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/16 "2020-08-26T11:58:34Z")

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Well i think i missed 3rd one :

- if i remove all PlayerStart and all Pawns (i have none on map) game will still create a mesh in same position as i had a PlayerStart (wich is ignored, no matter where i put it) or Pawn (wich is ignored, no matter where i put it)

Problem is that Character created is in same position no matter what i have or i dont have as spawn point.

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<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [August 26, 2020, 12:14pm UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/17 "2020-08-26T12:14:46Z")

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Did you specify the third person character as the pawn in your game mode?

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 12:45pm UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/18 "2020-08-26T12:45:09Z")

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yes i did, i checked multiple times 😛

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<div class="post-metadata">

**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [August 26, 2020, 12:59pm UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/19 "2020-08-26T12:59:18Z")

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Zip it up and put your project somewhere, I’ll take a look if you like.

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<div class="post-metadata">

**Author:** ![Napimel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Napimel](https://forums.unrealengine.com/u/Napimel)\
**Post date:** [August 26, 2020, 2:33pm UTC](https://forums.unrealengine.com/t/playerstart-wont-work/470348/20 "2020-08-26T14:33:51Z")

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It an almost 70 giga project :P, i found this problem today since i never had to deal with place spawn point till now

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