First of all, sorry if this post seems off, it is my first time ever posting on a forum.
Also I am really new to unreal engine 5 and game development.
So I was just messing around with the animations and when I wanted to try some stuff out my player spawned in a weird position. It completely ignored the player start and it just keeps me at a very specific position and rotation
(Location: 275.918175, 1206.817326, 92.212507)
(Rotation: 0.0, 0.0, 84.875001)
When I try to change the location values, it just resets to the one I mentioned before anything even happens. (the walking animation and stuff works great)
I tried checking for the Kill Z but lowering it didn’t fix anything.
EDIT: I started the game as a standalone game instead of playing the viewport, and now it does work properly. So it has to do with the editor?