# Players can't join my map in public, Matchmaking error (errors.com.epicgames.common.processing)

**URL:** <https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine, closed, fortnite-creative, unreal-editor-for-fortnite, UEFN, fortnite\
**Created:** [June 2, 2026, 9:29am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814 "2026-06-02T09:29:05Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Real\_CoOP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Real\_CoOP](https://forums.unrealengine.com/u/Real_CoOP)\
**Post date:** [June 2, 2026, 9:29am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/1 "2026-06-02T09:29:05Z")

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### Summary

Players can’t join my map in public, Matchmaking error (errors.com.epicgames.common.processing)

Map Code: 0398-7014-5963

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Matchmaking

### Steps to Reproduce

Just by trying to join my map (0398-7014-5963) with public on

### Expected Result

Join the map and play it with public on

### Observed Result

Can’t Join The Map in public

### Platform(s)

Every platform

### Island Code

0398-7014-5963

### Upload an image

 ![imErrorage.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/c/2/3c21745f12a05fb14e97de7bdccb36e279c313d4.png)

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**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 3, 2026, 8:45pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/4 "2026-06-03T20:45:55Z")

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I’ve problem: i can’t to launch session in UEFN. What i can to do?

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/3/b/93b7bbac3c95dedfd7bf4fd034d4a5c2662e0a1b.png)

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 4, 2026, 7:41am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/5 "2026-06-04T07:41:11Z")

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Same here! Since approximately v. 40.0 (or a bit later) - only private test code is possible for playtest 🙁 (and there is another problem… the Fortnite-client doesn`t update a new private test code during session - so I have to end Fortnite client and start again for evry change I push…[very laborious everything 😕])

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 4, 2026, 9:29am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/6 "2026-06-04T09:29:44Z")

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Okay, and how i can to connect with this private code?

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 4, 2026, 9:51am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/7 "2026-06-04T09:51:30Z")

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1.) You have to create a test-team (can also be you alone) in your creator portal → You`ll get an uniqe playtest-code

2.) Click in UEFN on “project → upload in the private version”

3.) When upload is finished enable the new test version in the created test-team

4.) Open Fortnite, scroll a bit down and enter your uniqie playtest-code (not the private test code generatet from UEFN !) and push the Enter button

5.) Now you can play(test) your map in a similar environment as a published map (Don`t worry, nobody can see or test it - only the test team)

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 5, 2026, 3:43pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/8 "2026-06-05T15:43:33Z")

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A big thx!

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 5, 2026, 4:25pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/9 "2026-06-05T16:25:17Z")

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U`re welcome 🤗

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 5, 2026, 7:38pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/10 "2026-06-05T19:38:28Z")

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And how i can to publish my map? Because i can’t to launch session i can’t to start memory count

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 6, 2026, 8:02am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/11 "2026-06-06T08:02:03Z")

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> [@FedorOrehshek](#):
>
> Because i can’t to launch session i can’t to start memory count

Yes, that`s a big problem! 😕

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 6, 2026, 8:29am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/12 "2026-06-06T08:29:03Z")

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Ahh, you not know how to publish map?

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 6, 2026, 8:31am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/13 "2026-06-06T08:31:33Z")

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It seems that Epic changed sth. in the live edit lauch process in the today`s update… I was at least able to get a live edit session to work. let’s see how stable it is now… 🙏

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 6, 2026, 8:35am UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/14 "2026-06-06T08:35:07Z")

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I haven’t published a map yet - I’m still working on my first project (probably finished by the end of this summer 😎✌ ) - but if you absolutely need the live edit for memory calculation, that would of course be a big problem!

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 6, 2026, 1:21pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/15 "2026-06-06T13:21:36Z")

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Nice, good luck in your project, but i again gets an error, but already another. Like this​👀

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/c/7/8c71c9513e454eec53d39e4614a1a8b604e8eb72.png)

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<div class="post-metadata">

**Author:** ![Karo-Bube](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/karo-bube/32/1203551_2.png) [@Karo-Bube](https://forums.unrealengine.com/u/Karo-Bube)\
**Post date:** [June 6, 2026, 4:28pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/16 "2026-06-06T16:28:36Z")

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> [@FedorOrehshek](#):
>
> i again gets an error, but already another. Like this​ 👀

🙈

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<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [June 6, 2026, 6:37pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/17 "2026-06-06T18:37:36Z")

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hi @FedorOrehshek . all there is a known with Valkyrie Beacon problem in 41.00 notes which has just fixed another persons problem

[v41.00 Known Issues & Pre-Release Updates - General / Issues and Bug Reporting - Epic Developer Community Forums](https://forums.unrealengine.com/t/v41-00-known-issues-pre-release-updates/2726053/4)

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 7, 2026, 12:33pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/18 "2026-06-07T12:33:01Z")

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There not fix, i again gets an errora: “Failed to connect to beacon”

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/c/7/8c71c9513e454eec53d39e4614a1a8b604e8eb72.png)

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<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [June 7, 2026, 2:50pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/19 "2026-06-07T14:50:39Z")

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hi

then try going into Fortnite setting and change the matchmaking region to NA-Central (NC) from EU restart Fortnite check region again and then try using UEFN. This sometimes works especially for N Switch 1 instead of EUR Europe.

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<div class="post-metadata">

**Author:** ![MainVoxHD](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MainVoxHD](https://forums.unrealengine.com/u/MainVoxHD)\
**Post date:** [June 7, 2026, 3:08pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/20 "2026-06-07T15:08:24Z")

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My map starts after the update now sometimes in teams and the round finised, when just two persons are on the map. It is free for all and no teams are in the settings. I works fine since weeks but after the update yesterday I have this problem. Any ideas. The support can not help-

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<div class="post-metadata">

**Author:** ![FedorOrehshek](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FedorOrehshek](https://forums.unrealengine.com/u/FedorOrehshek)\
**Post date:** [June 8, 2026, 12:03pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/21 "2026-06-08T12:03:21Z")

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I gets this error again. Changing of region in Fortnite don’t touch UEFN. Thanks for trying of help

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<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [June 8, 2026, 2:35pm UTC](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814/22 "2026-06-08T14:35:38Z")

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> [@Real\_CoOP](#):
>
> Just by trying to join my map (0398-7014-5963) with public on

The patch for Win 11 PC Fortnite at 8th June 15:00 UTC in UK/GMT seems to have solved public Matchmaking

 ![Screenshot (259)](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/c/d/6cdac4cbb7354eb40bde3458633b1bb1e848d82c.png)

[Next page](https://forums.unrealengine.com/t/players-cant-join-my-map-in-public-matchmaking-error-errors-com-epicgames-common-processing/2725814.md?page=2)
