I try to figure out how to working with mouse.
Take a look.
First implement ‘Level’ BP.
https://forums.unrealengine.com/album.php?albumid=7&attachmentid=84
And some img with mouse over on chair.
https://forums.unrealengine.com/album.php?albumid=7&attachmentid=83
This i use one a chair reference. But i want to working with other chairs.
Questions:
- How i can do it ?
Then i implement ‘Class’ BP. ( and maybe its answer to my first question)
https://forums.unrealengine.com/album.php?albumid=7&attachmentid=86
And some img with mouse over on chair.
https://forums.unrealengine.com/album.php?albumid=7&attachmentid=85
and i can work with chairs.
Questions:
- Is it normal what all chairs will have end Over/End mouse evens ?
- How i can implement with BP
public void MouseOverEvent(some params)
{
switch(params.Type)
{
case Chair:
DoSome();
break;
}
}
It’s absolutely abstract code , do not try to find type of language
Thanks.