Player size/scale VR

Wondering if anyone can help me here. I am trying to scale the player down relative to the world around him in VR. Not scale the world up (unless that is the only way?). The goal is similar to the living room rollercoaster where you are tiny in a giant room. What would be the best way to go about this? I would rather not scale the world up if possible.

Thanks for any help you can provide.

Isn’t that what Set World to Meters Scale is for?

Not that I can tell, when I change this I dont get any sense things have changed scale.

where did you call it? If you call it on the vr pawn you see it changes scale while everything else remains the same.