player position on hud formula

Hi guys,

can anyone help me with a formula for my player position on hud?
Here my BP:

My Draw Hud Texture is 512x512 and the Levelsize for testing is 4096x4096.

Draw Rect on this Positions:
XY = HuDTexture = 256 = LevelSize 0
XY = HuDTexture = 512 = LevelSize (-)2048

greeting,
ulrich

Oh man ok i have it. :smiley:
The easy solution is: Break PlayerPosition Vector XY * .02 + ScreenSize(/2)

Have a nice day,
Ulrich