Player pawn is none after open Level

  • For the MainMenu Level I made a “GameMenuGameMode” with Parent Class “Game Mode”:

  • For the Game Levels I made a “RtsGameMode” with Parent Class “Game Mode”

  • The “RtsPawn” Blueprint has “Pawn” as its Parent Class. It contains A sphere Mesh with SpringArm Mounted Camera.

  • The “RtsPawnController” Blueprint has “Player Controller” as its Parent Class. It contains Rts Like Controls.