Hi, i’m having a Gameplay / Technical issue and i could use some light
So basically i’m working on a “multiplayer 3D sidecroller” type of game, and i need to find a way for Pawns to occupy the same “2D” space.
After some research it appears that most games of this type just have the players character displayed “on top” of others, on the “top layer” if you want (each player always sees his character on top of the others). That solution would work for me (i don’t want to enable collisions between players) but i can’t manage to implement it.
I’ve been digging in the CustomDepth area (see 2 first screenshots) but it’s not what i need or i don’t know how to make it work the way i need.
3rd screenshot (sorry for quality, it’s a random Youtube sidecroller screenshot full of motion blur) is a good example of what what i would like to achieve for each player.
I’ll take any advice, thanks you in advance !