I’m having the exact same issue, I’ve followed the digital tutors 3ds max to UE4 tutorial and everything was fine in the editor but then when I package it, the camera/player goes to origin. When I click play in the Editor I found out that there’s a “CameraActor”, if I click on it it shows exactly where I spawn when I package the build. It’s very weird since even if I try to simulate a standalone game in the editor everything works properly.