Player Movementspeed doesn't change in packaged game

I made an Icewalk with blueprint and physicmaterial. In the editorwindwo the “iceslide” works fine. After packeging the game the icceslide doesn’t work correctl. Groundfriction does chage, but the playerys movementspeed doesn’t. Do you know what I made wrong?

hope u can help me out :slight_smile:

Are you sure the packaged game is using this character?

Yes I think so, all the other stuff works. Only the part to change the walkspeed


well I found the Problem :slight_smile: this Solution works fine