Player going to the sky, physics

I have this prop floating in the air moving via a defined path. The player can jump on it and walk around on it, but when the player jump from the prop/object or tries to walk down from edge, it throws the player/character way up in the air.

Just a little bump, please.

You may post more information about the issue, for instance, is the character from the character class?, and, the floating platform is simulating physics?